Masa's Unloading Station

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Masa's Unloading Station

Postby Masamune » Mon Nov 30, 2009 3:49 pm

Masa's Unloading Station
A Place for his Role Play Ideas.


This is the place where I'll be jotting down the random RP ideas I come up with, which happens at a rather frequent rate. Below will be an index of the RPs, and posts following this will be explanations and elaborations on the ideas themselves. I'll explain the number of people for each RP in the posts and the index. If you have suggestions on how to twist a plot to help it out, feel free to shoot me a PM or catch me around the site and let me know. Now, on with the show!

Original
Refers to the fact that I am not basing the RP off or in anything other than an original world in my mind. The ideas themselves may not be original, considering how many different things there are out there in the media.
Fan-Based
Refers to the fact the RP is based in a pre-established world; usually anime related.

Index of Role Play Ideas
Hunted Gifts - Original, Modern, Powers, Small Group: 4 - 6
Pursued - Original, Modern, Powers, One X One
Unlikely Allies - Original, Futuristic, Powers, Mystery, Small Group: 3- 5
Bleach: Reconstruction - Fan-Based, Bleach, Original Characters/Plot, Group: TBD
Bleach: Reconnaissance - Fan-Based, Bleach, Original Characters/Plot, Group: 3-6
Nothing worth doing is not worth repeating.
"We trip and stumble so that we may know our own imperfections."
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Re: Masa's Unloading Station

Postby Masamune » Sat Feb 06, 2010 12:03 am

Hunted Gifts
Original Small Group(4-6) RP
A group of gifted individuals find themselves pursued by a government agency intent on gathering them up.


Plot
A group of young adults find themselves in an odd predicament. They have found themselves in possession of unique abilities; they also find themselves hunted for these abilities. An organization by the name of Guardian has sent agents after each individual with these powers when they had activated. How they knew about these power, that they had activated, or who the people were is unknown to the public at large, like the existence of these powers in general. What is known is that a few of these people managed to escape the initial attempt to capture them, trough one means or another. Now they find themselves on the run in a constantly shrinking area as Guardian tightens its net around them. Guardian seems to have eye, ears, and hands everywhere and anywhere, and it leaves those on the run constantly on their toes. However, as they are brought into closer proximity, they discover one another, and the game begins to change. Now centralized in modern day New York City, the chase is on.

Notes
Depending on how many actually want to go through with this RP, we may either have people dedicatedly playing Guardian Operatives or we may have people doubling up to play them. Powers/Abilities are completely up to you in character creation, as I trust you won’t create some kind of all powerful God character. If you do, Death will pay them a visit =P
Nothing worth doing is not worth repeating.
"We trip and stumble so that we may know our own imperfections."
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Masamune
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Re: Masa's Unloading Station

Postby Masamune » Sat Feb 06, 2010 12:12 am

Pursued
Original One on One RP
A gifted individual has managed to escape from a government organization. There is one more player to his story, but they have yet to take the stage.


Plot
It wasn't easy, and it didn't go the way he had originally planned it too, but he had escaped. Much to the chagrin of Guardian; an organization set-up to deal with being that possessed...unusual capabilities. Jason is one such individual; and he has gotten out of Guardian's iron grasp using the distraction of some event he is unaware of, but he could not slip away unnoticed. Jason is of particular interest to the scientists of the Western Branc, the section of Guardian devoted to the West Coast of the United States. However, one player has yet to take the stage of this little drama that is Jason's escape and subsequent run from the organization. But who will they be; a friend, a foe, or an innocent bystander who is pulled into the whole fiasco?

Notes
This RP takes place in the same universe and time-frame as Hunted Gifts, though on the other side of the country. If you join, your character is free to be a Guardian Operative, an innocent bystander, or maybe another escapee. The choice is up to you.
Nothing worth doing is not worth repeating.
"We trip and stumble so that we may know our own imperfections."
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Masamune
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Re: Masa's Unloading Station

Postby Masamune » Sat Feb 06, 2010 12:37 am

Unlikely Allies
Original Small Group(3-6) RP
The Murderer is behind bars, but the murders have started up again. With the teams failure to capture the imposter, they must now bring in help. However, if they are not careful, the original murder may find himself free...


Plot
In a world where magic and technology have developed side by side, order is kept by a police force known as ‘Witch Hunters’. And order is kept very well; thanks to the powers of a gifted scientist, a scrying system the likes of which had never been seen before was developed, adapted, and used by the Hunters to help prevent violent crimes. So effective was this system that for a hundred years after its creation there was no murder, rape, or anything along those lines. 10 years ago, however, that came to an abrupt halt when Alec Marius, a talented and intelligent Blood Magus, committed a murder spree that spanned three years, avoiding capture and taunting his pursuers. However, even someone like Alec makes a mistake, and in this case, Alec was captured, bringing an end to his spree of violence to a close. During the time he was free, public order had quickly began to dissolve as the power of the Hunters was brought into question. With his capture, the public settled back down, though the fear was there still. That was two years ago. That was when the murders started up again. Alec, who was now serving a life sentence in solitary confinement inside the strongest penitentiary in the world, was obviously not the culprit, so it was obvious he was not the one that was committing these murders. The team of hunters that brought Alec in where called in to take down this imposter. However, the team worked night and day, and still were unable to locate the imposter, in much the same way they had been unable to locate Alec years before. Its been three months, and in that time this imposter has already nearly reached the kill total Alec had achieved in his three year span. With public order beginning to break down again, the team is forced to bring in the only person who is capable of understanding the mental state and magical uses that this imposter is using; Alec Marius.

Notes
For the moment, the role of Alec Marius is taken; sorry =P You're free to add and have any magical abilities you want as long as you don't go overboard. the mystery villain will be NPC'd unless someone really, really wants to play him. This is because I'd rather not have someone get excluded, something that often happens to villain characters. Everything is flexible, so just talk to me about it if you have a question/idea.
Nothing worth doing is not worth repeating.
"We trip and stumble so that we may know our own imperfections."
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Re: Masa's Unloading Station

Postby Masamune » Sat Feb 06, 2010 12:49 am

Bleach: Reconstruction
Fan-Based Group(TBD) RP
Battered, bruised, and barely reconstructed, Soul Society faces a new enemy as its new Captains are tested by the fires of combat.


Plot
The battle with Aizen Sousuke; a battle that left Soul Society battered, bruised, and worse of all broken. The battle truly saw the end of Aizen Sousuke, and his Espada, but it also saw the destruction of all of Soul Society’s Captain and Vice-Captain level Shinigami, along with their allies from the human world. Left in this state, Soul Society collapsed into civil war over who should advance and guide Soul Society. Through the events of that war, the new Captain rose to power, demonstrating the capability and compassion to not only lead their own divisions, but Soul Society as a whole. They banned together and re-organized Soul Soceity; however, with the formation of this new Gotei barely set, this is still dissension among the ranks of the Shinigami. More pressing, however, is the mysterious attacks on Shinigami, as a new enemy prepares to make its move against the still unprepared Soul Society and its to-be-tested blade; the Gotei.

Notes
The size of the group will be dictated by the interest the idea gets when we begin recruiting people for the RP. The size of the group will also dictate how many divisions are in the new Gotei. The plan was to have the characters be Captain level, but we can move things as needed. Only Original Characters allowed in this one; sorry guys.
Nothing worth doing is not worth repeating.
"We trip and stumble so that we may know our own imperfections."
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Masamune
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Re: Masa's Unloading Station

Postby Masamune » Mon Apr 19, 2010 4:47 am

Bleach: Reconnaissance
Fan-Based Small Group(3-6) RP
A group of Vice-Captains are charged with a dangerous mission to collect some sensitive information. Things may not be as easy as they seem, however.


Plot
Hundreds of years after the resolution of Aizen Sosuke’s dishonorable actions, Soul Society has rebuilt itself from the carnage the final battle had brought about. Things had settled slowly, as many of the problems that had arisen were not easily solved even after Aizen’s downfall. The deaths and injuries served to weaken the Gotei 13 and bring strife to Sereitei as a whole. However, the past is the past, and things have been relatively quiet ever since.

Maybe that was what has prompted this new mission that the higher ups have organized. A group of vice-captains have been charged with a mission, but have yet to be told the details of this mission. All they know is that they are to be at the 1st Division’s quarters to meet with the Captains to discuss the mission in less than an hour.

Notes
Planning on this being a small group RP. All characters would be Vice-Captain level. Not really much else to put in here.
Nothing worth doing is not worth repeating.
"We trip and stumble so that we may know our own imperfections."
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Masamune
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Posts: 239
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